I have emotional loyalty to characters like Gordon and Alfred, of course, but that’s not something that was earned by the game. There was a curiously lonely feel throughout as it neglected to build any kind of tension between Batman and the people around him. It doesn’t shine a light on new facets of Batman’s relationships with his allies, and there weren’t enough sticky situations where I honestly felt morally compromised.
The Enemy Within has some great action sequences, but it leans too much on the wider Batman universe as a crutch. It doesn’t put in the effort to make you care about the characters or the situations, and because of that, none of the choices feel meaningful.
I think it’s worth noting that this writer’s review covers only the first of five episodes in the second season of the Telltale Games Batman series. The last thing I’d want is for a new player to assume this is the entire game and not give it a shot. Needless to say, I don’t share her opinion of the game so far.
Having completed the entire first season and now the first episode of The Enemy Within, I’m very pleased with everything Telltale has done so far. The world they’ve built these past six episodes is fresh and surprising, even for long-time Batman fans, with plenty of opportunity to explore and become invested in the different characters within Batman’s circle.
This new episode has opened a ton of potential twists and should please fans of the original season and the graphics have been given a little more attention this time around that continues to give Batman’s series a look and feel of its own.
I’m excited to see what Telltale has in store for the rest of this season and I’d highly recommend playing the first season through if you haven’t already. If you have, I’m willing to bet you’ll find The Enemy Within worth your time and money… at least the first episode of it anyway.