Panic, the publisher who partnered with developing studio Campo Santo, announced the sales total in a retrospective post on its blog yesterday. Firewatch had been the top-selling downloadable game on PlayStation Store in February (its only console presence). But at 500,000 copies sold, “Firewatch can be considered a sales success,” wrote Cabel Sasser, Panic’s co-founder.
I played through this shortly after release in February and fell totally in love with it. I can already say with certainty that it’ll be on my list of must-play games for the year.
Really exciting to see the studio achieve this level of success so far, the game is entirely deserving of it.